Computer Science


  Listando 9 trabajos del autor/autora 37
Lista de trabajos en el área Computer Science
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Article Validation of a Cyberbullying Serious Game Using Game Analytics Calvo-Morata, Antonio; Cristian Rotaru, Dan; Alonso-Fernandez, Cristina; Freire-Moran, Manuel; Martinez-Ortiz, Ivan; Fernandez-Manjon, Baltasar IEEE TRANSACTIONS ON LEARNING TECHNOLOGIES 1939-1382 (2020) DOI / 10.1109/tlt.2018.2879354
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Article Applicability of a Cyberbullying Videogame as a Teacher Tool: Comparing Teachers and Educational Sciences Students Calvo-Morata, Antonio; Freire-Moran, Manuel; Martinez-Ortiz, Ivan; Fernandez-Manjon, Baltasar IEEE ACCESS 2169-3536 (2019) DOI / 10.1109/access.2019.2913573 Gold DOAJ
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Article Using game authoring platforms to develop screen-based simulated functional assessments in persons with executive dysfunction following traumatic brain injury Martinez-Pernia, David; Nunez-Huasaf, Javier; del Blanco, Angel; Ruiz-Tagle, Amparo; Velasquez, Juan; Gomez, Mariela; Blesius, Carl Robert; Ibanez, Agustin; Fernandez-Manjon, Baltasar; Slachevsky, Andrea JOURNAL OF BIOMEDICAL INFORMATICS 1532-0464 (2017) DOI / 10.1016/j.jbi.2017.08.012 Bronze
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Review Applications of data science to game learning analytics data: A systematic literature review Alonso-Fernandez, Cristina; Calvo-Morata, Antonio; Freire, Manuel; Martinez-Ortiz, Ivan; Fernandez-Manjon, Baltasar COMPUTERS & EDUCATION 0360-1315 (2019) DOI / 10.1016/j.compedu.2019.103612
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Review Serious games to prevent and detect bullying and cyberbullying: A systematic serious games and literature review Calvo-Morata, Antonio; Alonso-Fernandez, Cristina; Freire, Manuel; Martinez-Ortiz, Ivan; Fernandez-Manjon, Baltasar COMPUTERS & EDUCATION 0360-1315 (2020) DOI / 10.1016/j.compedu.2020.103958
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Article Game Analytics Evidence-Based Evaluation of a Learning Game for Intellectual Disabled Users Rus Cano, Ana; Garcia-Tejedor, Alvaro J.; Alonso-Fernandez, Cristina; Fernandez-Manjon, Baltasar IEEE ACCESS 2169-3536 (2019) DOI / 10.1109/access.2019.2938365 Gold DOAJ
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Article Investigating the Impact of Gaming Habits, Gender, and Age on the Effectiveness of an Educational Video Game: An Exploratory Study Manero, Borja; Torrente, Javier; Fernandez-Vara, Clara; Fernandez-Manjon, Baltasar IEEE TRANSACTIONS ON LEARNING TECHNOLOGIES 1939-1382 (2017) DOI / 10.1109/tlt.2016.2572702
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Article Applying standards to systematize learning analytics in serious games Serrano-Laguna, Angel; Martinez-Ortiz, Ivan; Haag, Jason; Regan, Damon; Johnson, Andy; Fernandez-Manjon, Baltasar COMPUTER STANDARDS & INTERFACES 0920-5489 (2017) DOI / 10.1016/j.csi.2016.09.014
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Article Research priorities in immersive learning technology: the perspectives of the iLRN community Gaspar, Horacio; Morgado, Leonel; Mamede, Henrique; Oliveira, Teresa; Manjon, Baltasar; Gutl, Christian VIRTUAL REALITY 1359-4338 (2020) DOI / 10.1007/s10055-019-00393-x Green accepted

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