Social Sciences, General
Listando 10 trabajos del autor/autora 38
Lista de trabajos en el área Social Sciences, General
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22
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Article
Using a videogame to facilitate nursing and medical students' first visit to the operating theatre. A randomized controlled trial
del Blanco, Angel; Torrente, Javier; Fernandez-Manjon, Baltasar; Ruiz, Pedro; Giner, Manuel
NURSE EDUCATION TODAY
0260-6917 (2017)
DOI /
10.1016/j.nedt.2017.04.026
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14
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0
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4
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1
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Article
Validation of a Cyberbullying Serious Game Using Game Analytics
Calvo-Morata, Antonio; Cristian Rotaru, Dan; Alonso-Fernandez, Cristina; Freire-Moran, Manuel; Martinez-Ortiz, Ivan; Fernandez-Manjon, Baltasar
IEEE TRANSACTIONS ON LEARNING TECHNOLOGIES
1939-1382 (2020)
DOI /
10.1109/tlt.2018.2879354
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20
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Review
Applications of data science to game learning analytics data: A systematic literature review
Alonso-Fernandez, Cristina; Calvo-Morata, Antonio; Freire, Manuel; Martinez-Ortiz, Ivan; Fernandez-Manjon, Baltasar
COMPUTERS & EDUCATION
0360-1315 (2019)
DOI /
10.1016/j.compedu.2019.103612
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11
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Review
Serious games to prevent and detect bullying and cyberbullying: A systematic serious games and literature review
Calvo-Morata, Antonio; Alonso-Fernandez, Cristina; Freire, Manuel; Martinez-Ortiz, Ivan; Fernandez-Manjon, Baltasar
COMPUTERS & EDUCATION
0360-1315 (2020)
DOI /
10.1016/j.compedu.2020.103958
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9
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Predicting students' knowledge after playing a serious game based on learning analytics data: A case study
Alonso-Fernandez, Cristina; Martinez-Ortiz, Ivan; Caballero, Rafael; Freire, Manuel; Fernandez-Manjon, Baltasar
JOURNAL OF COMPUTER ASSISTED LEARNING
0266-4909 (2019)
DOI /
10.1111/jcal.12405
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9
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Improving evidence-based assessment of players using serious games
Alonso-Fernandez, Cristina; Freire, Manuel; Martinez-Ortiz, Ivan; Fernandez-Manjon, Baltasar
TELEMATICS AND INFORMATICS
0736-5853 (2021)
DOI /
10.1016/j.tele.2021.101583
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9
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Using game learning analytics for validating the design of a learning game for adults with intellectual disabilities
Cano, Ana Rus; Fernandez-Manjon, Baltasar; Garcia-Tejedor, Alvaro J.
BRITISH JOURNAL OF EDUCATIONAL TECHNOLOGY
0007-1013 (2018)
DOI /
10.1111/bjet.12632
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5
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Evidence-based evaluation of a serious game to increase bullying awareness
Alonso-Fernandez, Cristina; Calvo-Morata, Antonio; Freire, Manuel; Martinez-Ortiz, Ivan; Fernandez-Manjon, Baltasar
INTERACTIVE LEARNING ENVIRONMENTS
1049-4820 (2020)
DOI /
10.1080/10494820.2020.1799031
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2
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Article
Investigating the Impact of Gaming Habits, Gender, and Age on the Effectiveness of an Educational Video Game: An Exploratory Study
Manero, Borja; Torrente, Javier; Fernandez-Vara, Clara; Fernandez-Manjon, Baltasar
IEEE TRANSACTIONS ON LEARNING TECHNOLOGIES
1939-1382 (2017)
DOI /
10.1109/tlt.2016.2572702
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2
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Creating awareness on bullying and cyberbullying among young people: Validating the effectiveness and design of the serious game Conectado
Calvo-Morata, Antonio; Alonso-Fernandez, Cristina; Freire, Manuel; Martinez-Ortiz, Ivan; Fernandez-Manjon, Baltasar
TELEMATICS AND INFORMATICS
0736-5853 (2021)
DOI /
10.1016/j.tele.2021.101568